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Release Notes

Patch Notes – Release 27


Last updated on May 11th, 2021



Greetings Prospectors!

We have a bit of weapon balancing to offer you today here’s all the details!


These adjustments are meant to put the SMGs a bit back in line. They were too strong for quite some time and we hope that this adjustment makes the 200 credit SMGs less oppressive in the mid game. 

  • Voltaic Brute
    • Reduced weak spot damage multiplier from 1.5 to 1.3 in alignment with other SMGs.
  • Scarab
    • Damage increased from 30 to 33.
    • Phasic Chamber Mod: added a refire multiplier of 0.4. This will increase the overall rate of fire of the single shot Scarab.
  • Gorgon
    • Damage increased from 10 to 12.
  • Lacerator
    • Damage increased from 70 to 85.
  • Phasic Lancer
    • Damage increased from 42 to 50.
    • Recoil generally reduced.
    • Burst interval increased from 0.06 to 0.1.
    • Weakspot damage multiplier reduced from 1.75 to 1.5.
  • KBR Longshot
    • Damage increased from 120 to 130.
    • Recoil generally reduced.
    • Refire rate reduced from 0.4 to 0.34, overall increasing the rate of fire.
    • Burst Mod: interval between shots of a burst increased from 0.12 to 0.18.
  • Basilisk
    • Damage increased from 175 to 200.
    • Increased charging time from 0.5 to 0.75.
  • PDW
    • Damage reduced from 29 to 26.
  • Asp Flechette Gun
    • Damage reduced from 33 to 29.
  • Scrapper
    • Damage reduced from 35 to 31.


  • We have revisited In-Air Inaccuracy again and adjusted it in accordance to our initial plans for Overdrive. In other words, In-Air Inaccuracy has been fully removed from the game. On that note, get ready for the return of Overdrive!
  • Further spawn protection has been added to all game modes. Players will now be unable to shoot through the spawn bubble, both from the inside and the outside.


  • Ranked Season 16 has been integrated and will be available after the maintenance.
  • Fixed an issue with King of the Zeal challenges appearing as normal weekly challenges.


  • Pressing Q (default) with the new Social Interaction Menu open won’t bring up the Quick Access Menu.
  • Voice chat will not work in the lobby when using the open microphone setting. Push-to-talk will work just fine.
  • Some players might experience issues with their mods on certain weapons and suits (k28, dragonfly)
  • Some killing challenges can still be completed by using the wrong weapon. Still working on a fix.


Please remember:

We are still in Early Access even though Season 3.5 has started. The game is still in development. This means that bugs and crashes are to be expected.

Please also keep in mind that queue times, especially late in the night might be longer than expected due to a lower player count around these times.

We hope you have fun during your time on Fortuna III and look forward to reading your feedback!